Monday, February 25, 2013
AV makes macroing impossible for gains
And thanks to AV's new support site I can almost give away how WITHOUT breaking the NDA!
This was originally a community concept which gained much support & momentum as it was a small resolve which made a considerable amount of sense and completely abolished macroing from the Darkfall Unholy Wars gold game.
This quote is as much as I can possibly tell you without breaking rules.
"Spending Prowess is the only method to improve your attributes, combat, and harvesting abilities. Crafting can only be improved by making use of the skill to effectively craft items."
So your claiming there wont be any more 24/7 macroing exploited mobs? & just how will they prosper doing that when no other DFUW gold game managed it?
Dont get me misguided, i would welcome this although i doubt they'll manage to essentially cease macroers/exploiters.
And for what i heard Aventurine already claimed they will allow macroing in DFUW? A modify of policy?
It wont prevent anything, it just makes it a little more difficult. Macro's and bot's are written for just about every process in every MMO and in the main may be.
The real scenario has at all times been AV's lack of action & stance towards macro's, and I dont see any of that having transformed...
Find Out More:
http://gw2goldrun.blogspot.com/2013/02/any-class-you-disliked-at-launch.html
http://www.wedspace.com/blogs/entry/Guild-Wars-2-ArenaNet-has-its-role-to-play-by-30-percent-reduced
http://janeenburks.edublogs.org/2013/02/24/colin-johanson-talks-future-updates-and-more/
http://www.blog-wow.com/blog/?q=node/35438
http://www.mmohub.co.uk/index.php?p=/discussion/25/guild-wars-2-game-30-off-34.99-no-fees-ever
Friday, February 22, 2013
AV makes macroing impossible for gains
Thanks to AV's new support site I can in reality give away how WITHOUT breaking the NDA!
This was originally a community notion which gained much support and momentum as it was a little resolve which made a whole lot of sense & 100% abolished macroing from the Darkfall Unholy Wars gold game.
This quote is as much as I can perhaps tell you without breaking rules.
"Investing Prowess is the only method to grow your attributes, combat, and harvesting capabilities. Crafting can only be improved by making use of the skill to productively craft items."
It wont prevent anything, it just makes it a tiny more difficult. Macro's and bot's are written for just about every job in every MMO and constantly may be.
The genuine predicament has nearly always been AV's lack of action and stance towards macro's, & I dont see any of that having altered...
So as a way to cease players from gaining capabilities by macroing, they'd have to make it so that one can not harvest, craft, kill monster, complete feats, steal, or do any of those other activities by macroing. To me it looks like macroing might be even worse than before, because if there is a single activity that is macroable you'll have the ability to level all your attributes, combat skill-sets and crafting capabilities just doing that 1 activity.
Thursday, February 21, 2013
Darkfall not Aventurines principal project
InternetQ is pleased to announce its investment in Aventurine, an award-winning independent digital game development company
Aventurine is active in the exceptionally cost-effective online games business for 8 years now & has been focusing on the online huge multiplayer niche, amongst the most challenging segments of the gaming sector. Most importantly, the Company has developed a technologically innovative, reusable program platform, with asynchronous & real-time distribution abilities and the capacity to interconnect millions of users in extremely engaging interactive environments. Its proof of concept product, called Darkfall Online, is an award-winning online enormous multiplayer game of fantasy, where thousands of DFUW gold players from around the globe can interact, cooperate or compete with each other. With the Darkfall's sequel launch later this year, Aventurine will have the opportunity to develop into a prosperous franchise.
The Company also develops casual games for online & mobile use and is in the process of designing a cross-platform (online, console, mobile) social game code-named AV-1.0. Furthermore, Aventurine is poised to break into Asia by means of a co-development agreement with 1 of Korea's considerable publishing companies, ensuring that the Business's products have a steady foothold in the speedily growing Asian industries.
Aventurine's approach is to develop sizeable communities of players that share regular characteristics & interests and spend substantial time engaging in gaming activities. By means of its extended network of billing gateways with mobile network operators, InternetQ can deliver these games to millions of mobile subscribers around the world; thus benefit from the important m-commerce opportunities together with the steady subscription revenue generated by this activity.
The Directors give consideration to this investment to be in line with InternetQ's strategy, as also stated in the most recent annual report & in which the company signalled its intention to invest in expanding both content and development capabilities. In addition, the Directors think that the particular financial commitment has both compelling business and monetary rationale as Aventurine's engaging technology will also boost the value of InternetQ's existing core goods, by providing the Group with an attractive opportunity to enhance the AKAZOO mobile platform, accelerate subscription revenue growth, together with further broaden the interactive software development abilities for mobile advertising.
More particularly, the financial commitment in Aventurine will:
Broaden InternetQ's abilities to offer its AKAZOO subscribers more complete entertainment services & that's why improve engagement, further accelerating revenue growth;
Tremendously grow InternetQ's software development abilities, a key function for the continuous development of the Group's mobile engagement platforms;
Permit for the immediate distribution of games (mainly casual) to mobile subscribers, the demand of which is increasing speedily around the world;
Allow for considerable cross-sell opportunities & delivery of mobile marketing campaigns to the gaming community; and
Exploit the important m-commerce potential of games which are increasingly being delivered on mobile devices.
The expenditure in Aventurine amounts to € two.6 million and will be effected by subscription to a convertible bond problem (the "Issue"). The Issue is linked to Aventurine's efficiency and will mature in March of 2015, while InternetQ will have the option to convert the bonds into equity at any time. Assuming the conversion takes place inside seven months from the launch of Darkfall's sequel (code-named Darkfall 2.0), InternetQ will own c.40% of the Company's share capital. Following such conversion, InternetQ will also have the alternative to buy further Company shares to be able to control most its share capital.
The expenditure will be funded by InternetQ's money reserves, in line with management's commitment to invest the proceeds from the most recent secondary providing to broaden the business in what the Directors believe it will be an accretive fashion. More specifically, the investment is expected to be earnings enhancing for 2012 by way of the receipt of a 6% bond coupon and has the potential to be earnings accretive in the years to follow assuming the successful launch of Darkfall 2.0.
The Situation proceeds will be used for:
The launch of Darkfall 2.0 in the US and Europe;
The co-development of the Asian Darkfall 2.0, which is to be a zero cost-to-play version of the original Darkfall Unholy Wars gold game;
The development of premium gaming entertainment content for InternetQ's AKAZOO platform.
Konstantinos Korletis, Chief Executive of InternetQ plc, commented:
"This outlay is at the heart of our previously announced plans to develop leading edge content for the converging space of mobile marketing with social media & entertainment services, which are all directed to enhance subscription loyalty. Expanding our product portfolio and being able to both cross and up-sell services to our subscribers will be crucial for our future success. Additionally, with the productive launch of Darkfall two.0 plus the development of Aventurine's other titles, we will be in a position to drive more focused mobile marketing campaigns to an even more affluent pool of subscribers."
Panagiotis Dimitropoulos, Founder and President of InternetQ plc also commented:
"The purchase in Aventurine is a very thrilling moment for us. Combining InternetQ's leading role in mobile value added services with the innovating social entertainment experience of Aventurine, will enable us to enrich the experiences of our loyal subscriber base, further strengthen our well-established R&D abilities, & give us a powerful platform for continued expansion in the global marketplace. "
For further particulars
InternetQ
Konstantinos Korletis, Chief Executive Officer
Veronica Nocetti, CFO
Tel: +30 (211) 101 1101
Tel: +30 (693) 260 0128
Tel: +30 (694) 420 5275
Buchanan
Jeremy Garcia / Gabriella Clinkard
Tel: +44 (0)20 7466 5000
Grant Thornton Corporate Finance
Philip Secrett / David Hignell
Tel: +44 (0)20 7383 5100
RBC Capital Industries
Stephen Foss / Pierre Schreuder / Daniel Conti
Tel: +44 (0)20 7653 4000
About InternetQ plc:
InternetQ is a trusted global leader in mobile advertising & digital entertainment solutions. By way of its proprietary technology platforms, InternetQ enables mobile network operators, brands, & media businesses to conduct targeted, interactive and measurable mobile communications & pushes the frontiers in digital mobile entertainment.
InternetQ is a publicly traded company listed on the London Stock Exchange's AIM, under the symbol INTQ.
Monday, February 18, 2013
Darkfall Unholy Wars Character resets after beta?
Sorry I saw on another post about a 2 month player gap in people who did not subscribe to beta.. Plus the important reason I haven't been playing is because I thought it would be reset. I would love to get in & know that my work won't be for naught, so if someone could clarify I would particularly appreciate it.
Thanks for the rapid reply... I guess I'll just have to grudgingly play quite a few more LoL.
It was announced to the public, that the characters will wipe before the official launch.
Yes, they're going to wipe. And I too am waiting until full release.
If you want to learn more news about Darkfall Unholy Wars gold,buy DFUW gold, pls go to dfuwgold.com.
Sunday, February 17, 2013
Beta Information & Preorder
Hello,
Here are the beta and preorder information for Darkfall Unholy Wars. As already known from early Friday evening allowed the Preorderauftrag ordered and the beta client over the weekend will be downloaded. What you need to download the beta, is a preorder for 14.95 (for players who have already played the old Darkfall) included here also the 30-day Games period, beta access and the opportunity to have your beta character name for the time then save . New Darkfall players "preordern" Darkfall Unholy Wars gold for 29.95.
The Beta will begin then Presumably be on Monday, so you have enough time. The beta client is fundamentally different from the client to Aventurine for the launch will provide. Until then we wish you lots of fun. We'll see you in-game.
Regards,
Quote
We're currently working on putting together the beta build. The game will be running in debug mode and it's a different build from what we would have launched. We did not have this set up before since there was no plan to do a public beta before launching the game, mostly due to time constraints associated with managing this process.
There will be a beta forum. Since this was so not planned, we need to add the functionality to the new account system, we should have this in time. The only place beta discussion should take place is in the beta forum. There will be monitoring developer and interaction in this forum.
The pre-orders are planned to launch along with parts of the new website on early Friday evening. I know I said that the orders could be limited and throttled, but there's enough capacity that we can pretty much guarantee this will not happen before the beta launch on Monday, so there's no reason to rush the system account
Pre-order pricing is 14.95 for returning players, the price of the subscription. If you've ever bought Darkfall, you're eligible for this price promotion during the pre-order period Which should run until close to the game launch. New players, who have not bought the original Dark Fall, can pre-order the game for 29.95 Which represents a 25% discount.
In the registration page of the account system, there will be a checkbox where you can enter your previous account information to associate it with your current account. This will give players the option Darkfall gold returning to pre-order Darkfall Unholy Wars for the price of the subscription.
By pre-ordering you get 30 days of game time when Darkfall Unholy Wars launches. It gives you beta access. It gives you the capability to reserve your character's name. We will also look into giving a head start pre-orders for launch, but we can not commit to this yet.
That's all for now, we'll come back with more details tomorrow.
Thank you for reading.
Friday, February 15, 2013
Darkfall Unholy Wars: crafting system introduced
The developer Aventurine presented the new crafting system for their MMORPG Darkfall: Unholy Wars before in a video.
The developer Aventurine presented in a video of the new crafting system from their MMORPG Darkfall: Unholy Wars. This new crafting system will offer you 17 different crafting skills and twelve crafting masteries, with which you are able to produce powerful items. In the Darkfall Unholy Wars gold game world Agon you 98 types of raw materials are available for collection, which you can then process it to 75 different materials.
The system is already quite extensive, as it has so far includes 410 recipes with which you can create 626 different items that will appear to you in the fight to be quite useful. The offer is varied so it should be here for every taste.
You are on the lookout for more news, trailers, screenshots and articles to Darkfall: Unholy Wars? Then look have a look on our topics page and stay up to date:
http://dismarks.com/GeneralDisney/Is_the_darkfall_web_site_down
http://bronysquare.com/blog/2075/if-this-really-is-the-kind-of-game-that-you-039-re-interested-by-playing/
http://www.apparelcycle.com/index.php?do=/blog/263262/if-this-really-is-the-kind-of-game-that-you-039-re-interested-by-playing/
Thursday, February 14, 2013
Link your Darkfall and Unholy Wars accounts for discount, beta access
Got questions about linking your old Darkfall account with your spiffy new Darkfall: Unholy Wars account? Aventurine's got answers, and you'll find them in a brand new customer support video published yesterday on the Darkfall Unholy Wars gold game's official web-site.
Why would you want to link your accounts? Firstly you will get the new UW client for half price ($14.95). You'll also get access to beta and the ability to reserve your character's name. You can view the video after the cut.
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